Skip to content Skip to sidebar Skip to footer
Showing posts with the label Android Mediaplayer

The Surface Has Been Released When I Try To Setdisplay To Mediaplayer

My xml file: M Solution 1: The Surface can be destroyed. That's why you need to add to the a… Read more The Surface Has Been Released When I Try To Setdisplay To Mediaplayer

Android Orientationeventlistener Sensormanager.sensor_delay_normal Necessity

From the documentation, which says: Use the default value of SENSOR_DELAY_NORMAL for simple screen… Read more Android Orientationeventlistener Sensormanager.sensor_delay_normal Necessity

How To Mute Mediaplayer In Android

How to mute MediaPlayer in android Solution 1: This code worked for me, MediaPlayer mp = MediaPla… Read more How To Mute Mediaplayer In Android

Android Recyclerview Mediaplayer Previous Item Sound Stop, Release After New One Is Clicked

In my app i have recyclerview items, and each item play sound when i click it. Problem is that when… Read more Android Recyclerview Mediaplayer Previous Item Sound Stop, Release After New One Is Clicked

How To Get Duration Of Audio Stream And Continue Audio Streaming From Any Point

Description: I have following code for an Audio player. I can continue Audio playback from any dura… Read more How To Get Duration Of Audio Stream And Continue Audio Streaming From Any Point

Why My Video Doesnot Fit The Size Of The Texture As I Change The Size Of The Texture

Iam trying to animate a video rendered using texture view, the animation works fine , but when i s… Read more Why My Video Doesnot Fit The Size Of The Texture As I Change The Size Of The Texture

How To Play Recorded Audio File From 'onActivityResult()'?

I'm using this library to record audio in my app. Here's my code: recordDefectAudio.setOnCl… Read more How To Play Recorded Audio File From 'onActivityResult()'?

Binding MediaPlayer To Be Played At A Specific Time

When using MediaPlayer, I noticed that whenever my phone stucks, the MediaPlayer glitches and then … Read more Binding MediaPlayer To Be Played At A Specific Time